Itallics indicate internal thought.
WTF?!? All day long, all they can say is "Mel, shut up. Mel, go away. Mel, shut up. Mel, can I talk? Mel, shut up. Mel, do you know how to be quiet? Mel, I'm over here trying to be sad, could you shut up for a moment? Mel, where's the beef? Mel, shut up. Mel, go away. Mel, don't you have anyone else to bother? Mel, I think I just saw a gem under the water, why don't you go have a look? Mel, shut up. Mel, stop talking, Mel, I'm not going to say this again (ya, right). Mel, shut up. Mel, go away. Mel, this looks like a trap, why don't you walk on in. Mel, go away. Mel, shut up. Mel, try this poison. Mel, shut up already. Mel, that's not a real song. Mel, look - a red dragon! Mel, stop talking. Mel, I'm going to poke my eardrums out if you don't stop.
Now here I am, trying my level-best to not bother any of them, and all they can do is follow me?!? Not that I blame them, but by Moradin's girdle, get a life already. It's not all about me, you know!
SENSE MOTIVE (Elb) SENSE MOTIVE (T) SENSE MOTIVE (Trin) SENSE MOTIVE (Gage) SENSE MOTIVE (GM)
"Hey!" Mel spoke as loudly as Elberrin had been. "This is the quiet fire! That one (where we left you) is the noisey fire!" Mel grabed a stone thrown in his general direction by the juggling monk, and standing yelled, "Everybody, throw a stone at the monk!" With that, Mel threw his stone back to T, not waiting for the (hopefully) hapless monk to be in position to catch it.
"I'm sorry, Glade, you and I will have to meet in the morning. Right now I'm playing a game of "Ask-a-question", and if you all don't mind, it's my turn to ask a question." The little halfling turned back to Trinity and asked, "Would you like to continue this conversation in a more simple place?."