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Messages - fraz

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31
In Character Discussions / The Weary Road Home
« on: February 05, 2006, 12:48:46 PM »
Maal Brengain leans down and gathers up her dropped weapons. She picks up her blood covered, antler-tipped Wildlander spear, and slowly and painfully straightens up proudly to her full height.  Thanks to Kit's healing potion, the Wildlander's two deep shoulder spear wounds have closed up and healed over on the surface, leaving a pair of fresh scars.  Yet she is covered almost head to toe in fresh blood - mostly her own - and her hair is matted with sweat and blood.  She still has several smaller non lethal wounds that continue to ooze blood.

With chin held high she responds to Dale, "Aye, Dale, I would follow ye inta th' bowels o' this acursed place ta' face tha' beast-man agin', but only if'n we're all in agreement an' can pursue him together as a force."  Maal's black eyes narrow and she meets Dale's glare with her own as she continues, "Ye mus' unnerstan', Dale, if'n he is indeed in there, he 'as retreated inta his lair... it is where he is most dangerous!  Any hunter knows the risk o' attackin' a cornered beast in it's lair.  Are ye truly willin' ta take tha' risk?  Are ye ready ta die!?  If'n we go in, there may be no escape for any of us.  I, meself am no' afraid o' dyin'." Then, with a final sneer of defiance, she adds, "In fact, I welcome death!"

32
In Character Discussions / The Weary Road Home
« on: February 06, 2006, 06:20:47 PM »
Maal Brengain looks shrewdly at Ragnar and then responds thougthfully, "Well, methinks that if'n Severen is a mole, he'll jus' as likely lie aboot it anyways... We would need some proof o' tha.  Yet, we we may not 'ave to ask 'im aboot it at all... There be better ways ta check up on someone.  If'n we don' find 'im down there today," she indicates the open doorway with her spear, "we can always secretly track 'is movements in an' outta th' town, waitin' fer 'im ta make a mistake an' give 'imself away."

The Wildlander then turns to face Jarmok, "Jarmok, are ye able to scout around the area?  How badly are ye wounded?"

33
In Character Discussions / The Weary Road Home
« on: February 06, 2006, 08:47:36 PM »
"Hold, Ragnar!" Maal Brengain steps forward quickly and grabs Ragnar's arm to keep him from leaving..."

"Jus' wait a minute b'for ye storm off back ta town lookin' fer blood.  First let Jarmok scout th' area so we can get a better idea o' where Vervishkuk disappeared ta.  Then if'n ye still wanna go, ye can help out by escortin' these women back to th' town an' reportin' ta Julius. Ye jus' need ta think aboot what yer doin' b'for ye do it, aright?"

34
In Character Discussions / The Weary Road Home
« on: February 07, 2006, 12:02:32 PM »
Maal Brengain looks down to address the gnomish councilwoman, "Svenia, are ye sayin' tha' th' Dark Priest departed this place?  Are ye sure o' tha'?  Can ye say when 'e left an' did ye happen ta hear aboot where 'e was 'eaded?"

35
In Character Discussions / The Weary Road Home
« on: February 13, 2006, 01:07:22 PM »
After watching and listening silently for some time, Maal Brengain snorts scornfully and, as Jarmok speaks, she moves a few steps over to the rubble pile at the base of the battlements. Folding her lean form, she sits upon one of the larger boulders. Then, leaning forward with her spear in hand, she looks over the whole the group, shaking her head in dismay...

36
In Character Discussions / The Weary Road Home
« on: February 14, 2006, 07:03:43 PM »
Maal Brengain grasps her shield firmly in her right hand, stands, and wordlessly follows after Jarmok.

37
In Character Discussions / The Weary Road Home
« on: February 15, 2006, 06:13:04 AM »
Quote from: Blackspear
Dale takes his crossbow and fires a bolt into the door of the keep.
both[/i] say they be goin' down there with or without us. Tha' means ye only need ta decide if ye be goin' with us or no'. Stop actin' like a fool!

An' Jarmok 'as more right ta lead this group than you or me. He's th' only one o' th' Protect'rate tha's from Thres'ol'! I dinna know 'im well, but I trust 'im more than I trust ye.

We've talked in circles enough... Now it's time ta do somethin'!"

38
In Character Discussions / The Weary Road Home
« on: February 15, 2006, 07:14:36 PM »
Maal Brengain stands tall and proud, glaring at Dale. She is aware that Jarmok and Kit have entered the keep, but she stands fast in her confrontation with Dale, gauging that she can catch up to them if need be...

39
Game Log / Episode 09: You Can't Handle the Tooth
« on: February 02, 2006, 09:07:01 PM »
Episode 09
You Can't Handle the Tooth

[Saturday 21 Jan 06]

Cast of characters:
Dale: Blackspear
Kit: Dray
Laren: Matt C.
Jarmok: Johan
Maal Brengain: fraz
Ragnar: Rob C.
Sayer: Phin

---------------------
Sythus [Spring]
Valley Year 237
Duthash Zinnyas Aryor [12 May]


The party meets for breakfast in common room at the Thornhedge Inn.
Julius speaks with them about the upcoming interrogation and they plan their questions.

The party heads over to the jail.
Dale enters the cell first and casts his Charm Person spell on the prisoner. [prisoner makes save?]
He interrogates the prisoner, but gets an attitude and limited answers.
Ragnar and Laren join Dale in the cell.
Jarmok remains out of sight outside of the cell.
Maal Brengain stands silently just outside of the door.
Sayer keeps written account during entire interrogation.

"Why did you attack last night?" asks Dale.
"To dominate," answers the prisoner.

When Dale asks what the prisoner's interest is, the prisoner replies that his self interest is secondary to the cause of the Empire of Shadows.

The man describes himself as a Disciple of the Shadow.

Dale finishes and exits the cell.
He indicates that Maal should go next.

Sayer enters first though, to talk to the prisoner first [playing good "cop" to Maal's bad "cop"].
Sayer suggests that if he knows what's good for him he should answer Maal's questions...
"What's in it for me?  Will I be set free?" the prisoner asks.
Sayer answers vaguely, not making any promises.

Just berfore Maal enters the cell, Julius hands her a corpse-eater tooth, telling her to show it to the prisoner and that he'll know what it means.
Maal enters and begins her extended interrogation [Intimidate skill check = nat 20+4].
Maal fingers the tooth as she asks questions.
She implies that they may free him if he cooperates.

She then crouches before the prisoner and traces his face with the tooth.
He shrinks back and answers questions.

His troop uses an abandoned ruined stronghold as their base.
There were about 20 men stationed in the ancient nearby ruins.
There are about 150 men in several troops around the area surrounding Threshold overseen by a dragon-man named Vervishkuk.
Vervishkuk answers to the winged serpents.
The winged serpents can shapeshift to humanoid form.
The prisoner is a simple soldier and does not seem to know much about the extended plans or purpose of the Empire... just that they attack to dominate.

Maal threatens the man with the corpse-eater tooth more than once, causing him to cringe back and sweat...
He refuses to lead them to his camp in the ruined stronghold though, even when threatened with the tooth.
He explains that if his betrayal were discovered, his punishment would be the same, implying that his superiors would also threaten him with a corpse-eater tooth.

Meanwhile:
Kit has awakened at Ashe's house.
She is feeling considerably better and leaves, heading back into town.
After checking around she finds the entire Protectorate with Julius at the jailhouse.
She arrives during Maal's questioning.

Maal paces slowly around the cell during her interrogation and actually exits the room a couple of times to confer with the others in semi-private.

Ragnar remains in the room during the entire interrogation.
He tortures the prisoner a bit, asking his own questions and cutting both the man's cheeks with a blade.
Ragnar displays the symbols on the back of his hands and the man responds condescendingly by referring to Ragnar as a slave.
At one point, Ragnar is about to cause serious harm to the prisoner (by cutting off some of the man's fingers), but Sayer and Dale intervene.

Maal finally finishes her interrogation.
Julius comes close to her as she exits the cell and whispers: "When you are done with him, use the tooth..."

Kit enters the cell and closes the door.
She uses her psi power of Attraction to get more answers...

He knows where one other camp is...
The larger stronghold is further east into the mountains.

The 1st stronghold is 1/2 day SE from town along river and the bigger one is one day further.

He also reveals that Vervishkuk can spit fire.

Kit asks if there are spies in the town, but he replies that there are none that he knows of.

Finally, as the long interrogation nears an end, Jarmok decides to show himself.
He peeks in through the door.
The man recognizes Jarmok's race and refers to him as a slave.
Jarmok is perplexed by this.
He has no memory or information of where his people come from or who they are, but he does not consider himself a slave.

Kit finally ends the Attraction - the questioning is done.
The man abruptly awakens from his charmed daze - shaking it off and looking about in confusion.

Everyone exits the cell (except Ragnar).
Julius reminds Maal about the tooth - He wants, and expects, her to use it.

Maal Brengain enters and threatens the prisoner with the corpse-eater tooth, trying to wrest any last secrets from him, but he reveals nothing more. He cringes back from the tooth. Maal Brengain glares at him... she knows nothing of this man's life before coming here as part of an attacking force and she cares nothing for him. She imagines his face as one who betrayed her not long ago... It is very easy for her to hate him as the pain of that betrayal returns. With a sneer she viciously drives the tooth into his shoulder. The nameless prisoner screams in agony.

Maal and Ragnar step out of the room and close the gate and door.
They watch through the small window to witness the horrible event.
His screams can be heard throughout the town for a few minutes.

Ragnar and Maal continue to watch as the corpse-eater grows inside the man and eventually eats it's way out of him from inside.
Maal watches with morbid curiosity.

Meanwhile:
Sayer has gone with Julius to the Council House.
It is there that he learns that three of Threshold's wayward Council Members have just returned from their travels.
However, they also learn that three others, along with three priests, were expected to have already arrived and are now missing in action.

The rest of the party has gone to the Thornhedge Inn to discuss their plans.
The group decides to scout out the smaller stronghold today.
They will need to leave immediately.

Kit asks Keltan for some traveling rations.
She leaves with Keltan to help retreive the needed provisions from Annalee's shop.
When they arrive at Annalee's they find the front of the shop to be very crowded, but keltan leads her in through the back and they are able to secure the provisions without much fuss.

Jarmok returns to the jailhouse to get Maal and Ragnar.
As they exit they meet Julius and Sayer emerging from the Council House.
Information is exchanged.
Maal is concerned about the corpse-eater in the jail cell, but Julius assures her that it shall not escape.

It is then that Severen approaches.
He heard the screaming and came to investigate.
Maal explains that they dispatched a Xanthacos captive from the attack on the town.

The group reassembles and leaves town headed south.
They soon cross the Overspan.
Jarmok climbs up the cliff to the east and throws down a rope for the others.
They all climb up and follow Jarmok east along the gorge/river.

Late Afternoon:
Spot the stronghold on the other side of the gorge.
The party moves well away from the gorge and camps for the night (with no fire).

Night:
After dark, Jarmok flies off in the form of an owl to scout the area.
He spies on the keep from above.
There are several men moving about on the ruins.
There is also a dragon-man (Vervishkuk) there.

The party sleeps.
Alternating watches are kept during night.
The night passes uneventfully.

Duthash Dracum Voldyn [13 May]
Pre-Dawn:

Discuss plans:
The group agrees that they should spy on the stronghold for a while.
Sayer throws his bones: North side of the river is favorable.
He throws them again: South side is not as favorable.

Group approaches the bridge just before dawn.
Jarmok finds tracks on the south side of the bridge.
There are six pairs of booted tracks... perhaps they belong to the missing Council Members and priests!

Jarmok crosses the bridge unseen.
The others follow cautiously.
They remain in the woods spying on the ruins.
There are guards silouetted on the surrounding walls of the ruins...

40
House rules / Half-Elves Bite
« on: February 21, 2006, 09:43:57 PM »
Ok, um, so why is the +2 modifier only applicable to one of the former cross-class skills?  Is there a particular reason it can't be applied to any skill?  Just askin' 'cause I don't understand the reasoning of this.  Please help me understand!  :-)

41
Game Log / Session 20 - Return to the Forest Keep
« on: January 21, 2006, 07:55:45 PM »
Session #20:
Return to the Forest Keep

[Sunday 01 Jan 06]

Sprouting Grass/Egg 7 Mid-day:

Mirri finds Himo wandering in the woods to the east and convinces him to rejoin the group.

Belwar also has stormed off impatiently, heading westward.

Valen and Zurn prepare to chase after Belwar.

But Arlen quiety calls Zurn over to him and explains that Beloved can probably protect him from the Wendigo disease, should Belwar decide to begin snacking on him.

Zurn complies and Beloved administers the same ?treatment? to him that she did on Arlen.

The group finally reassembles and Arlen bids Beloved a farewell as they depart.

The party backtracks along the swamp paths until they finally reach the road to the south.

After some brief indecision, they decide to follow the road east to Gorna.

Arlen has a strange craving for cheese and daydreams about finally arriving in the city of Gorna and finding some cheese to eat (all that they have had to eat for days has been berries and spider meat).

Night:
The party comes across a camp full of soldiers from Gorna.
They introduce themselves and are welcomed into the camp.

Valen explains what has happended to them in detail and that they are headed to Gorna seeking help for themselves and to request reinforcements for the suffering keep.
The leader explains that the keep is fine now... the reinforcements have already arrived there.

He further explains that if they require immediate attention, it would be best for them to turn back to the keep, since it is still a good deal closer (DOH!).
The soldiers will provide an escort for them, since the road is still dangerous.

In the meanwhile, they are fed real food (including cheese! which Arlen devours hungrily.
They rest for the night in the relative protection and comforts of the soldier's camp.

Sprouting Grass/Egg 8:

Break camp and march westward back along the road towards the keep.

Mid-day:
Orc ambush!
The orcs are easily fought off.
Himo is injured.

Night:
Arrive at keep.

Arlen quietly heads for tavern.
Mirri follows.

Zurn leads Himo and Belwar to Capt Coris' office.
After four attempts he successfully cures Belwar of the disease.
He then cures Himo.
Belwar is unconscious... they carry him to the chapel for rest.
Himo also stays in the chapel.
Zurn and Valen then return to Capt Coris' office.

42
Game Log / Episode 08: Fires in the Night
« on: December 30, 2005, 09:55:15 PM »
Episode 08
Fires in the Night

[Saturday 02 Dec 05]
[modified by fraz on 22 Jan 06]

Cast of characters:
Dale: Blackspear
Kit: Dray
Laren: Matt C.
Jarmok: Johan
Maal Brengain: fraz
Ragnar: Rob C.
Sayer: Phin

---------------------
Sythus [Spring]
Valley Year 237
Duthash Zinnyas Basque [11 May]
Evening:
Max depth exceeded

43
In Character Discussions / A Kiss from Kossuth
« on: December 23, 2005, 11:19:06 PM »
Maal Brengain halts. "Hail, Stormhunter," she replies. Aye! I'd like ta take a look at yer handywork... thank ye."

She then adds, "Er... Cindara should be in the shop too, yeh? I'd like ta talk to her if she's there."

OOC: BTW, there is a slight conflict here:

In your opening for Session 7 you made mention that Maal's brand (that is what we're referring to here, correct?) was not yet ready, but here in this thread (which takes place a day earlier) it is.  I really don't mind waiting in order to remain consistent... How do you want to handle this one?

44
In Character Discussions / A Kiss from Kossuth
« on: January 02, 2006, 10:23:08 AM »
Quote from: green:5215474944
OOC: Good catch! Tell ya what I'd like to do. We'll continue on with this thread and then when the time is right we'll make some edits (date and opening post) to match with the timeline of events. Sound good?[/color]

Before I post further let me know what you think. If you'd prefer to wait I can do that too.
OOC: Well, I'm not sure what to do... I'm a bit on the fence and undecided about this. The chronicler in me doesn't particularly like screwing around with the order of events... also, because of certain later events I am inclined to say "wait".  This is a totally out-of-character response, of course, since Maal has no knowledge at this point of what will be transpiring later on.[/color]

45
In Character Discussions / A Kiss from Kossuth
« on: January 02, 2006, 10:23:09 AM »
Quote from: green:8a1ca82bf0
OOC: Good catch! Tell ya what I'd like to do. We'll continue on with this thread and then when the time is right we'll make some edits (date and opening post) to match with the timeline of events. Sound good?[/color]

Before I post further let me know what you think. If you'd prefer to wait I can do that too.
OOC: Well, I'm not sure what to do... I'm a bit on the fence and undecided about this. The chronicler in me doesn't particularly like screwing around with the order of events... also, because of certain later events I am inclined to say "wait".  This is a totally out-of-character response, of course, since Maal has no knowledge at this point of what will be transpiring later on.[/color]

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