Griznuq Gaming

D&D Campaigns => Mid Sea Isles => Out of Character Discussions => Topic started by: Phineas on February 19, 2006, 01:12:38 PM

Title: Hit point HELL
Post by: Phineas on February 19, 2006, 01:12:38 PM
So, Garbh?n leveled up, and I am reminded why I hate rolling hit points for a character.

Following Dray's rules, I rolled 2d10, taking the better result.  I was hopeful for rolling well.

I rolled a 4, and a 1.

Remembering the compassion that Dray demonstrated when Johan rolled a 1 as part of his hit point leveling, I rerolled my 1...

...and was left with a 2.

So, at third level, my best roll was a gain of four additional hit points, plus my CON bonus.  It's not a terrible gain, but it's not a satisfying gain either.
Title: Hit point HELL
Post by: Wildfire on February 21, 2006, 06:28:59 PM
Yippee!

This is the best news that I've gotten all day...seriously :roll:
Title: Hit point HELL
Post by: Dray on February 21, 2006, 12:37:31 PM
After reviewing this morning the EPIC content I am slowing infusing within the MSI storyline, I have changed my mind.

All characters please give yourself maximum hit points for your current level.

At 10th level, we will start rolling again.

(No this is not a joke, nor should it be considered good news.  :twisted: )
Title: Hit point HELL
Post by: Phineas on February 19, 2006, 08:28:50 PM
Quote from: Dray
I here your plea for help

Perhaps I wasn't clear: I was not pleaing for help; I was complaining.

<grin>
Title: Hit point HELL
Post by: Dray on February 19, 2006, 08:22:29 PM
I here your plea for help, I don't understand it, since you will all die a horrible death no matter what your hit points, but I hear it.

For everyone who has ever had such pitiful dice rolls (on hit points) I will allow the following.

Roll two of your hit dice and take the best:
Reroll 1's.
If you are still disatisfied with the result, reroll that one (the highest die) over, and take whatever it gives you as the final result.

For Example:

#1:

Phineas rolls a 4 and a 1. Rerolls the 1 and gets a 2. (Damnit!)
Phineas takes a chance and rerolls the 4, and gets a 7 (Whew, better).

#2:

Phineas rolls a 4 and a 1. Rerolls the 1 and gets a 2. (Damnit!)
Phineas takes a chance and rerolls the 4, and gets another 1.
Phineas looks for a rusty knife for Dray.

Note: None of the creatures you have faught (thus far) have had full points.