Griznuq Gaming

D&D Campaigns => Threshold => Out of Character Discussions => Topic started by: Blackspear on February 13, 2006, 02:57:13 PM

Title: We need to work together in Threshold
Post by: Blackspear on February 13, 2006, 02:57:13 PM
Whether we go into the fort or simply go back to Threshold, we need to work together.   We are so banged up right now and with little resources, that we must stick together.   Sending half the party back to Threshold while the other half explores the fort  is a mistake.   Both groups are very weak and in serious danger of being overcome in a battle.   When I originally posted asking you guys to consider exploring the fort,  I assumed it would be all of us together.   We are not strong enough to divide this way and survive.  ALL FOR ONE AND ONE FOR ALL?
Title: We need to work together in Threshold
Post by: on February 27, 2006, 09:05:19 PM
Hang on guys you've leftme behind i haven't been able to get to a computer in a week so im really far behind. First and only thing ragnor wasn't unconsious so i made a check and i roled 13 and got a modified 18.
Title: We need to work together in Threshold
Post by: Griznuq on February 15, 2006, 03:36:19 PM
I have been BIG into the ICDs in the past... Lately it's been very very difficult to keep up with.
Title: We need to work together in Threshold
Post by: Phineas on February 15, 2006, 03:32:17 PM
Quote from: red:268069e4dcthis[/color]
The Weary Road Home[/i] is the first thread that I've made an effort to keep reading.  Of course, now I'm SUCKED IN reading the ICDs, damn it.
Title: We need to work together in Threshold
Post by: Griznuq on February 15, 2006, 10:53:19 AM
I really must apologize for my absence of late... Things in the IT department are crazy... There's a lot of work to be done, a lot of work not getting done, and a lot of finger pointing going on here. I've been in "Cover your ass" mode for about a month... and it's getting difficult...

Therefore, I chose to role play Laren in a way that I maybe wouldn't have otherwise. Since he heard that one of those dog-thingies exploded, he's been a little bit distant and doing a lot of mumbling to himself.

Just to show you how far behind I am, take a look at [color=red:b38d8a2f18]this[/color] (http://www.griznuq.com/images/unreads.jpg). It's a screen shot of my unread posts as of right now... (Wednesday morning at 10:30ish.)
Title: We need to work together in Threshold
Post by: Phineas on February 14, 2006, 07:19:15 PM
As mentioned in the ICD thread, Sayer suggests moving the stay-behinders to the treeline north of the ruins.
Title: We need to work together in Threshold
Post by: fraz on February 14, 2006, 07:07:46 PM
Maal is in, of course.

So, we'll be covering this during the next session, yes?
Title: We need to work together in Threshold
Post by: Wildfire on February 14, 2006, 12:32:46 PM
Anyone else?
Title: We need to work together in Threshold
Post by: Johan on February 14, 2006, 12:23:31 PM
Quote from: DrayKit needs to go and will go by herself if need be, of a dear friends' daughter is down there.

I've already noted that Jarmok will be going, alone if need be.

Kit and Jarmok are in...
Title: We need to work together in Threshold
Post by: Wildfire on February 14, 2006, 08:45:45 AM
I wrote it... I don't know how his post and my reply got married but they did. The above (and now edited for clarity) confusion is our child...AWWWW! It's so cute!
Title: We need to work together in Threshold
Post by: Phineas on February 14, 2006, 06:45:47 AM
Quote from: JohanJarmok if you want to look for evidence of abnormal splash marks then make a Spot check and send me the result in a PM or email...I have the DC in my head.
Who wrote this, please?  It's showing up as Johan as the author on my browser.
Title: We need to work together in Threshold
Post by: Dray on February 14, 2006, 06:07:32 AM
Kit got a modified 10 (bad roll) on the listen check, if WF thinks she heard anything.

There are a few variables here, lets eliminate them so our course of action is more comfortable for us.

Kit has 4 power points left, her Attraction ability only costs 1, so basically, we could "question" each councilor with what is technically a charm person spell.

Here's the key though, we ask them to willingly participate, if they don't, then we can be suspect of them. After all, we did just save their lives, they should trust us. This is something that can be done in ICD rather easily.

In regards to the situation at hand, both Player and Character Kit agree, going down now is the best course of action. For it is unlikely thefishcook and any minions left are going to get any weaker if we wait.

Kit needs to go and will go by herself if need be, of a dear friends' daughter is down there.

Also note that the two healing potions that Laren gave the priests are still available, they are cure serious wounds 3d8+3 that can be divyed (spelling?) up into three draughts (1d8+1).
Title: We need to work together in Threshold
Post by: Blackspear on February 14, 2006, 12:18:46 AM
If he belly flopped or cannon balled somehow,  people in threshold would have heard him.   that is not a quiet maneuver.
Title: We need to work together in Threshold
Post by: Johan on February 13, 2006, 05:07:32 PM
[color=red:2cef8c6f37]How did Johan's post and my reply get spliced together?
--WF--[/color]


Quote from: BlackspearI was wondering though, was it possible for the fishcook to climb down the cliff and into the cave like a spider?  If he did he wouldn't leave any tracks on the beach.   Did we see him jump over the cliff or run down it?  Could he reasonably have made it into the water from the cliff or would he have to hit the becah, because he couldn't jump far enough?
Wildfire's response:[/color][color=darkred:2cef8c6f37]Okay, good questions all.

The area below the cliff is rocky but it's a smooth rocky not a 'rocky' (boulders, stones, things like that) rocky. It looks as if it has been smoothed out by water erosion.

Now, based on my memory only a few would have been in decent proximity to have really even heard a splash (or the DC for it would be so ridiculously unreachable that it wouldn't matter what you rolled for a Listen check). Kit, Ragnar, and Sayer. Maal and Jarmok were unconcious, Dale was fighting on the ramparts on the main building, Laren was picking the manacles of the councilers locks. If I'm wrong in this then please refresh my memory. If I'm not then Kit, Ragnar, and Sayer can make an honest "after the fact" Listen check (I have the DC for each PC in my head. So, send me a private message or email telling me what you got) to determine if they heard anything.

Jarmok if you want to look for evidence of abnormal splash marks then make a Spot check and send me the result in a PM or email...I have the DC in my head.

Fair enough? Did I forget anything?[/color]
Title: We need to work together in Threshold
Post by: Blackspear on February 13, 2006, 04:51:05 PM
Thanks for clarifying your position Johan.   I as a player now understand what you and Jarmok are saying.   I mostly agree with it too.   Except that as Fraz wrote I think we're in for a fight if we go below.   Wherever the priests are, there will also be the dark priest and his minions.   If Vervishkuk isn't in the fort I say we go back to Threshold without exploring the fort, because we can't take on a Priest of Takhisis right now.  

I was wondering though, was it possible for the fishcook to climb down the cliff and into the cave like a spider?  If he did he wouldn't leave any tracks on the beach.   Did we see him jump over the cliff or run down it?  Could he reasonably have made it into the water from the cliff or would he have to hit the becah, because he couldn't jump far enough?
Title: We need to work together in Threshold
Post by: fraz on February 13, 2006, 04:41:05 PM
Well, I agree that we should not split up the PCs by sending some back to town while the others remain to explore.  I think (and hope) we all agree on this.

That said, speaking as a player, think that there will be some captive priests down there and that they will be guarded by someone or something.

Remember, in the other OOC thread (http://griznuq.com/modules.php?name=Forums&file=viewtopic&t=675) WF wrote this...

Quote from: wildfireEveryone, please keep in mind that exploration can only go so far before it turns into a game session...

...going beyond doors and exploring the underground is session material.

I think he's serious and and I support and agree with him, of course.  If there was really nothing down there (aside from a few chained-up priests, perhaps) then I think he'd let us go hog-wild exploring it.  I personally don't believe Vervishkuk is down there (basing this on what Jarmok reported in the ICD), but I do think there are other bad-guys in there and that we can handle them even in our injured state.

So.... in summary, I would like to make a rescue attempt for the priests and completely clean this place out, if possible (depending, of course, on how big it is).  I'm just a little undecided on whether or not we should go back to town first...
Title: We need to work together in Threshold
Post by: Johan on February 13, 2006, 03:53:45 PM
I tend to agree...to an extent.

Firstly, I apologize for not being clear. I am not recommending that half of us go back tot Threshold while the other half explores.

I suggest that half wait, and guard the councilors while the other half make a quick jaunt to see if we can't slavage the preists. I'm not thinking on going to any lengths, and if we run into *any* opposition, we need to run. To your point, we are too banged up to fight anyone of significance.

From Jarmok's POV, he has a duty to enter and see if he can't rescue the preists. He is the Defender of Threshold, and that's his duty. He's going in whether anyone comes with him or not. But at the same time, we cannot afford to either take the three councilors with us, nor to leave them to themselves above ground. Ergo, we must leave a contingent with them. Again, if Jarmok runs into anything more than one or two people, he's turning tail, having done his best, and going to salvage the three councilors.

In order of Jarmok's priorities:
1) Protect Threshold
2) Protect the councilors
3) Recover priests
4) Protect the Protectorate
...
XX) Hunt thefishcook

I think that we can take a quick look for the priests. My bet is that they are dead anyway, and if not, then they are likely taken to the larger fort upstream. I really don't think that anyone is left here right now. If they were, then they would have been brought to bear (pending my conspiracy theory...check your e-mail for that). But that will change.

Enter with a quick, stealthy force who can affect a rescue, and turn tail.

As I said, Jarmok is going in regardless of what other folks do.

I leave you with a mote of my wisdom, which you likely are attuned to anyway, but bears stating: To argue emotion with logic, you might as well try to turn the hurricane by blowing into the wind.