Griznuq Gaming

D&D Campaigns => Forest Keep => Game Log => Topic started by: Wildfire on February 02, 2014, 10:56:42 AM

Title: Session 35- Melzak: PITA Extraordinaire
Post by: Wildfire on February 02, 2014, 10:56:42 AM
Session 35 "Melzak: PITA Extraordinaire"
Date:

Party:
Belwar: Griznuq
Faznar: Chassic
Mirri: Phineas
Himo: Himo

In summary:
The companions, after having cleared the chasm and installed the Garachi, returned to the Keep in order to update Corris on the developments to date.

Update Corris.

Spend time speaking with Trillomore - Dine with him.

When leaving Trillomore's apartment, it was rather late at night. The companions became aware of people who were apparently loitering in proximity to what used to be Dannobar's quarters.

The companions went to investigate, and found a handful of human savages. Belwar recognizes the lead fellow as a sometimes companion to Melzak (this man's name is Firque).

Talk, talk, talk, intimidate, blather.

FIGHT.

Three of four of these savages are killed and one (Firque) is captured.

The companions find that the door to Dannobar's quarters is unlocked...it's not supposed to be!

Investigate Dannobar's quarters, and find Melzak lurking in the inner room. He appears to be frightened and claims to be hiding from the humans that are outside. He says that they were chasing him for no reason at all, and he took shelter in this building to hide from them. The place was unlocked when he got there. He only agrees to come out if he's taken into custody!

The companions oblige Melzak.


Melzak is caught and put in jail.