Griznuq Gaming

D&D Campaigns => Eberron => House Rules => Topic started by: Dray on February 26, 2008, 11:52:41 PM

Title: TRAITS and FLAWS
Post by: Dray on February 26, 2008, 11:52:41 PM
Each character can take up to two TRAITS (page 86 of the Unearthed Arcana).

Each character can take  up to one FLAW (page 91 of the Unearthed Arcana) and be alloted one bonus feat as an entitlement.

This is totally optional, if yout want to take any combination of the above you can.

Possible Combinations:

 0 trais and 0 flaws,
1 trait and 0 flaws,
2 traits and 0 flaws,
1 trait and 1 flaw,
2 traits and 1 flaw


Enjoy!

(Post any questions on this option in this thread for all to see please)
Title: TRAITS and FLAWS
Post by: Wildfire on February 27, 2008, 06:58:10 AM
A bonus feat as a reward for flaws...*thinking*
Title: TRAITS and FLAWS
Post by: Dray on February 27, 2008, 12:19:39 PM
Chah Dude! I am dieing to get home to check out the traits for Leslie.

Blame/Congratulate Johan for this idea, all his!
Title: TRAITS and FLAWS
Post by: Griznuq on February 27, 2008, 03:35:27 PM
My flaw is hesitation, resulting in a -2 to initiative! I'm taking improved initiative as my bonus feat!
Title: TRAITS and FLAWS
Post by: Chassic on February 27, 2008, 03:59:47 PM
Overcoming your natural deficiencies through superior training!

/hehe
Title: TRAITS and FLAWS
Post by: Wildfire on February 27, 2008, 04:31:09 PM
This means he'll hesitate BEFORE anyone else...LOL!!!
Title: TRAITS and FLAWS
Post by: Dray on February 27, 2008, 07:42:52 PM
Having fun everyone?